OK because the crossposter did something funky with that link, let's do this manually. There's a fanmade Zelda Ocarina Of Time recompilation project, and for the upcoming versions the devs with help from some testers have started incorporating accessibility features like text to speech and extra audio queues to help with navigation. Needless to say the original game never had anything like this. https://www.videogameschronicle.com/news/zelda-ocarina-of-times-pc-port-now-supports-60fps-save-states-linux-and-more/ #noxp
@objectinspace @pitermach @devinprater Did you see that Liam opensourced the GTA a11y mod? It would be amazing to see someone pick that up and expand on it! https://github.com/liamerven/gta11y
@objectinspace Someone already did. I don't have the link on hand, but it's in one of the audiogames.net monthly digests I put together in the news section, in the one for March or February I think
@pitermach Niiice.
@objectinspace Same here. They got some blind people helping them test, one of whom is a guy who a while ago became famous for completing the game himself after a ton of step counting and memorization so it seems legit.
@pitermach Whoa, you're kidding! I never played a Zelda game before! This would be a fantastic way to fix that.